Friday, April 29, 2011

wi10

From comparing the first day of the semester to this final week of the school year it is quite evident that my growth as a designer has been considerable. Not only has my confidence in my ability notably increased, but my current goals far exceed those that I originally implemented the first day of class. Contrary to my first assumption, group work has contributed significantly to the growth of my skills and identity as a designer as it pushed me to establish a voice of my own. Writing has been a struggle the whole duration of the semester, but with each assignment I find deeper meaning and revelation behind the work that I do, and it gradually becomes easier to express my ideas both written and spoken.

There were four main goals that I sought to achieve at the beginning of the semester. By starting this semester working individually and then building up to group work, I saw a goal crossed off my list with each new phase. As I began the semester independently with Jenga 1.0, I started to discover my voice as a designer and began working towards strengthening my methods of communicating my ideas. One of my goals was to sharpen my visual communication skills and from looking back to the first project and the last, I believe I have done just that.

Jenga 1.0 Board


Jenga 7.0 Board

The second goal I set out to achieve was to obtain better time management. I saw most improvement in this area when I joined forces with Austin Loman, and Corry Mears. With more people to bounce ideas off of I found that we were able to establish realistic goals and help motivate one another to stay focused and hold our own weight. I could not have asked for a better group as I was able to depend on these group members and give up control which I often find hard to do.


With the third phase of group work and the addition of three more group members, I discovered that my decision making skills improved dramatically. The first day that we met together and had a one hour charette, I discovered that initial ideas don't always have to be acted upon, but it provides a basis from which to work off of. After throwing around many different ideas, I found it much easier to make decisions and get the ball rolling.

The fourth goal I desired to fulfill was to learn new techniques. In the final group of 12, there was lots of ground to cover and I was assigned to do the public space renderings. Digital rendering was foreign to me, and I had relied to heavily on other group members previously to get the job done. But fortunately I was put in the situation where I was forced to learn and experiment, and I believe I was successful in doing so.

Overall, lessons I learned as a whole was that now is the time to try new things and take risks. Pushing myself out of my comfort zone is almost always a good thing. Also I learned to be confident in what you do. The writing portions of this semester has definitely helped me to finalize all the loose ends of a project. I have reason behind everything I do but when asked to write or speak about it, I often struggle verbalizing how my ideas and concepts become concrete. Writing has for sure been tedious, but undoubtedly it has helped me to further understand and communicate my design strategies and ideas. Looking back to my strengths as a designer I think it is safe to add to the list that I have a high motivation to do well and set the bar higher each time around. I believe myself to be reliable and willing to work until the job gets done. I continually seek new ways of improvement, and am aware of the fact that there is always more to learn.



Thursday, April 28, 2011

Jenga 7: The Finale!!!

Jenga 7.0 marks the end of this semester. For this project, the studio split into 2 groups, each having 12 members. We were to make a 12 + story structure that included the design concept words each individual received at the beginning of the semester as well as merge the ideas from Jenga 6.0. For this project or team name was portmanteau which simply means the combination of two words, like breakfast and lunch to make brunch. We deemed this to be an appropriate name as 2 teams of 6 merged together in one final group of 12.





INDIVIDUAL WORK/UNIT

BUILDING ON SITE





















First Year Review

On Tuesday I attended the last portion of first year's final review. Arriving near the end of the presentation, I was forced to stand far in the back which meant that I could not see everyone's presentations as well as I would have liked. But from the view I had, Laura Kimmel's project immediately caught my eye. Her bold and varying color palette and rendering style was easily readable from standing at a distance. After I was able to move further up and observe her project at a closer distance, I was able to see her model and other technical drawings. They were all beautifully done and I could tell much time and care went in to them. The model especially gave me an understanding of scale and helped me to make connections with the rest of the drawings. Laura was the only one the I remember pinpointing her design concept, however the only critique I have for her presentation is that I would have liked a little more insight on how her design concept impacted her overall finished design. I knew very little about the objective of the assignment other than to create a writer's retreat, so I was interested to know more! However, collectively I believe that Laura's presentation was extremely successful and caught my eye, even from a distance.

Thursday, April 14, 2011

Top 10 Tips

On Wednesday, each student presented tips that they find useful when they are designing, and producing. Of those tips the top 10 I found most helpful were...

1) Create an order to your presentation -- tell a story
2) Write and document as your project progresses -- don't wait until the last minute.
3) Projecting your elevations and sections from plans save heaps of time
4) Purge hidden geometry when using sketch up to increase work speed
5) "Patience is waiting. Not passively waiting. That is laziness. But to keep going when the going is hard and slow -- that is patience"
6) Learn when to walk away from your work.
7) Take a break. Sleep. Eat.
8) Miter box to help cut balsa, or bass wood
9) Keep diagrams clear and simple
10) Variation in color and gradients on a board. Make line weights extreme, and test print.

Top 10 Tips from

Tuesday, April 5, 2011

3-D MODELING AND RENDERING

For Iar 212, we were each assigned a house in which we were to model from scratch. I was assigned the Bordeaux house by Rem Koolhaas. For my rendering I used a plug-in for Rhinoceros called V-ray, and did post process work in both Illustrator and Photoshop.

Sunday, April 3, 2011

Jenga 7.0: The finale.


This entry marks the first post of the last project we are undertaking this semester in IAR 202. We have joined groups yet one more time, to create a 12+ story structure. We started this Jenga project individually, and now have come to be a part of a group of 12.
Today we established our new team name, Portmanteau. Portmanteau simply means the joining of two words into one. For example, Brunch is a portmanteau formed by the words Breakfast and Lunch. We felt that portmanteau was an adequate team name, because it described the process of both teams merging both our differences and similarities into one new form.
After discussing the two different concepts of both teams previous projects, we realized many similarities that we can build upon. Team Trepide (which is Latin for, a state of confusion), was about dematerialization of mass. They used more dense materials at the base, and the materials began to decrease in both mass and transparency towards the top. This technique they used of using vertical height and materials to tell a story, was similarly a huge factor in our building. We used materials to distinguish function and form. The strong sense of verticality was seen everywhere in our building, with both the use of vertical beams, and the stacking of c-shaped structures on the facades.
How I envision the two buildings coming together is by drawing the important characteristics from each of the two buildings, and incorporating it into a new cohesive unit. We intend to do this by having the different floors of the building represent different scattered pieces, where at the bottom, they all come together and fit like a whole. Each floor will represent the gradual process of being lose, and then fitting together.



Jenga 6.0: Refineee

Jenga 6.0, was a week long project in which we were asked to focus on refining the details of the structure we designed in 5.0. Some of the tasks we were asked to focus on was to chose a site location outside of the US for where our building would go. We picked Valle de Bravo, Mexico! Additionally, we were required to incorporate a designated textile and designer chair into our meeting spaces. Furthermore, we were to individually design doors to each of our personal units and were asked to make one cohesive entrance unit to the whole building for which people could gather and socialize.

Site Plan



Site Montages


Building on site


View from back balcony


View from front balcony

View of entrance and public gathering space

View looking out from entrance

View looking out from entrance

Meeting room



Leslie's Door


Corry's Door


Kathryn's Door


Kacie's Door


Austin's Door


My Door